What are the economic prospects for in-game music making?
October sales numbers for video game-related products, set against the background of a 1% overall drop, from allheadlinenews.com:
- hardware sales up 5%
- software up 35%
- total up 7%
Not that the news is all good by any means, but relatively speaking it seems to be the cream of the economy. Compare this situation to the one that ad-sponsored music streamers like Pandora and iMeem are facing; the online ad market is in freefall, but the royalties they owe on streams are the same.
Thanks to gurdonark for the link.